Global Virtual Production Industry to 2026 – Key Drivers, Challenges and Trends –


DUBLIN – (COMMERCIAL THREAD) – “Global Virtual Production Market 2022-2026” report has been added to offer.

The publisher is monitoring the virtual production market and it is poised to grow by $ 1.85 billion during 2022-2026, growing at a CAGR of 16.85% during the forecast period.

The Virtual Production Market report provides holistic analysis, market size and forecast, trends, growth drivers, and challenges, along with vendor analysis covering around 25 vendors.

The report offers up-to-date analysis regarding the current global market scenario, the latest trends and drivers, and the overall market environment. The market is driven by product launches and extensions and the increasing implementation of virtual production in the gaming industry.

The analysis of the virtual production market includes the components segment and the geographic landscape. This study identifies the growing adoption of LED video wall technology as one of the major reasons for the growth of the virtual production market in the coming years.

Companies mentioned

  • 360Rize

  • Adobe Inc.

  • Arashi Vision Co. Ltd.

  • Autodesk Inc.

  • BORIS FX inc.

  • Epic Games Inc.

  • HTC Corp.

  • Humaneyes Technologies Ltd.

  • Mo Sys Engineering Ltd.

  • NVIDIA Corp.

The Virtual Production Market report covers the following areas:

  • Sizing of the virtual production market

  • Virtual production market forecast

  • Industry Analysis of Virtual Production Market

The study was conducted using an objective combination of primary and secondary information, including contributions from key industry participants. The report contains a comprehensive market and vendor landscape in addition to major vendor analysis.

The publisher presents a detailed picture of the market through the study, synthesis and summation of data from multiple sources by analysis of key parameters such as profit, price, competition and promotions. It presents various facets of the market by identifying the main influencers in the industry. The data presented is complete, reliable and the result of extensive research – both primary and secondary. Market research reports provide a comprehensive competitive landscape and in-depth vendor screening methodology and analysis using qualitative and quantitative research to forecast the precise growth of the market.

Main topics covered:

1. Summary

2. Market landscape

  • Market ecosystem

  • Value chain analysis

3. Market sizing

  • Market definition

  • Market segment analysis

  • Market size 2021

  • Market Outlook: Forecast 2021 – 2026

4. Analysis of the five forces

  • The bargaining power of buyers

  • Bargaining power of suppliers

  • The threat of new participants

  • The threat of substitutes

  • Threat of rivalry

  • State of the market

5. Market segmentation by component

  • Market segments

  • Comparison by component

  • Software – Market Size and Forecast 2021-2026

  • Services – Market Size and Forecast 2021-2026

  • Hardware – Market Size and Forecast 2021-2026

  • Market opportunity by component

6. Customer landscape

7. Geographical landscape

  • Geographic segmentation

  • Geographic comparison

  • North America Market Size and Forecast 2021-2026

  • APAC Market Size and Forecast 2021-2026

  • Europe – Market Size and Forecast 2021-2026

  • MEA – Market Size and Forecast 2021-2026

  • South America Market Size and Forecast 2021-2026

  • Main leading countries

  • Market opportunity by geographic landscape

  • Market factors

  • Market challenges

  • Market trends

8. Supplier landscape

  • Overview

  • Landscape disturbance

9. Supplier analysis

  • Covered suppliers

  • Positioning of sellers in the market

10. Annex

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